Squad
SATCOM
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Обновление: 7 июл. 2021 г. в 20:00

v 2.10 compatibility

Обновление: 7 июл. 2021 г. в 19:23

-Removed default commander abilities (through SL radial menu). For now, the commander will not have any options when approving SL request.
-Refactored project to use custom US/RUS factions
-Other gamemode UI improvements

Обновление: 5 июл. 2021 г. в 6:26

-Grass grows out of ground as you get to close to it (for nicer transition)
-Reduced specular to landscape and added specular variation
-All health bars only show if you are commander, and only for your team's buildings
-3d building placement sound now plays as 2d sound if you are commander

Обновление: 3 июл. 2021 г. в 20:04

(Attempted) Hotfix for missing grass material

Обновление: 3 июл. 2021 г. в 19:16

-Added visual construction radius and better green/red functionality for preview building.
-Added megascans map assets for start of level kit

Обновление: 29 июн. 2021 г. в 21:25

Fixed bug where turret would fire at empty vehicles (controller team = 0 vs team 1 or 2)

Обновление: 29 июн. 2021 г. в 20:34

Turrets now have a low power indicator / announcement, and don't fire or rotate when the HQ has low power

Обновление: 28 июн. 2021 г. в 16:48

-v2.9 compatible
-Turrets are destroyable and use same UI health/build bar as regular buildings
-Queuing a vehicle makes a "Building" announcement

Обновление: 22 июн. 2021 г. в 22:30

Fixed bug where vehicle tab would not enable

Обновление: 22 июн. 2021 г. в 21:28

Added powerplants and commander UI for base power