Squad
SATCOM
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Actualización: 7 JUL 2021 a las 8:00 p. m.

v 2.10 compatibility

Actualización: 7 JUL 2021 a las 7:23 p. m.

-Removed default commander abilities (through SL radial menu). For now, the commander will not have any options when approving SL request.
-Refactored project to use custom US/RUS factions
-Other gamemode UI improvements

Actualización: 5 JUL 2021 a las 6:26 a. m.

-Grass grows out of ground as you get to close to it (for nicer transition)
-Reduced specular to landscape and added specular variation
-All health bars only show if you are commander, and only for your team's buildings
-3d building placement sound now plays as 2d sound if you are commander

Actualización: 3 JUL 2021 a las 8:04 p. m.

(Attempted) Hotfix for missing grass material

Actualización: 3 JUL 2021 a las 7:16 p. m.

-Added visual construction radius and better green/red functionality for preview building.
-Added megascans map assets for start of level kit

Actualización: 29 JUN 2021 a las 9:25 p. m.

Fixed bug where turret would fire at empty vehicles (controller team = 0 vs team 1 or 2)

Actualización: 29 JUN 2021 a las 8:34 p. m.

Turrets now have a low power indicator / announcement, and don't fire or rotate when the HQ has low power

Actualización: 28 JUN 2021 a las 4:48 p. m.

-v2.9 compatible
-Turrets are destroyable and use same UI health/build bar as regular buildings
-Queuing a vehicle makes a "Building" announcement

Actualización: 22 JUN 2021 a las 10:30 p. m.

Fixed bug where vehicle tab would not enable

Actualización: 22 JUN 2021 a las 9:28 p. m.

Added powerplants and commander UI for base power