Squad
SATCOM
Viser 241–250 av 276 bidrag
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Oppdatering: 7. juli 2021 @ 20.00

v 2.10 compatibility

Oppdatering: 7. juli 2021 @ 19.23

-Removed default commander abilities (through SL radial menu). For now, the commander will not have any options when approving SL request.
-Refactored project to use custom US/RUS factions
-Other gamemode UI improvements

Oppdatering: 5. juli 2021 @ 6.26

-Grass grows out of ground as you get to close to it (for nicer transition)
-Reduced specular to landscape and added specular variation
-All health bars only show if you are commander, and only for your team's buildings
-3d building placement sound now plays as 2d sound if you are commander

Oppdatering: 3. juli 2021 @ 20.04

(Attempted) Hotfix for missing grass material

Oppdatering: 3. juli 2021 @ 19.16

-Added visual construction radius and better green/red functionality for preview building.
-Added megascans map assets for start of level kit

Oppdatering: 29. juni 2021 @ 21.25

Fixed bug where turret would fire at empty vehicles (controller team = 0 vs team 1 or 2)

Oppdatering: 29. juni 2021 @ 20.34

Turrets now have a low power indicator / announcement, and don't fire or rotate when the HQ has low power

Oppdatering: 28. juni 2021 @ 16.48

-v2.9 compatible
-Turrets are destroyable and use same UI health/build bar as regular buildings
-Queuing a vehicle makes a "Building" announcement

Oppdatering: 22. juni 2021 @ 22.30

Fixed bug where vehicle tab would not enable

Oppdatering: 22. juni 2021 @ 21.28

Added powerplants and commander UI for base power