Company of Heroes 2
(4 - 8) Operation Margarethe
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Обновление: 13 юли 2014 в 15:14

Removed script that gave sync errors when playing vs people

Обновление: 12 юли 2014 в 2:21

Обновление: 11 юли 2014 в 6:59

Removed the ability for buidling campfires as this might have conflicted with the rest of the script that allowed the change in popcap.

Обновление: 2 юли 2014 в 7:24

- Improved base starting points so that the US bases fit better on the map.
- Replaced the church with a huge stone church (you can call it a small fortress) :p
- Replaced the German bunker with a concrete one
- More barbed wire and AT traps added
- More trees and bushes added
- Atmosphere settings

Обновление: 24 юни 2014 в 4:24

Fixed incompatibility with new worldbuilder after Relics huge (4+gb) update

Обновление: 5 май 2014 в 16:31

Bunkers added

Обновление: 1 апр. 2014 в 18:07

- A flying bush removed. I hope that this was the last one.
- Some wooden bunkers added/removed or put at other places
- Small building lined up with a wall
- Moved some trees
- Some other minor changes

Обновление: 31 март 2014 в 10:09

- Dragon's teeth and barbed wire added
- Wall's added or replaced
- More trees and bushes added
- Few more houses added
- More gates/fences added

Обновление: 29 март 2014 в 10:48

Atmosphere settings changed

- Nighttime duration shortened
- Light intensity reduced from 2700 to 2600

Обновление: 28 март 2014 в 10:00

- Bushes that were still floating in the air removed and replaced by bushes with their feet on the ground so that they can provide cover
- A few gates from fences corrected
- A bush that seemed to be growing through a rock removed
- A waterpump + wagon in front of a gate (blocking) moved aside
- Moved a house closer to a medic station so that a machinegunner in the house can defend it