Space Engineers

Space Engineers

Configurable Parameters
47개 중 1~10개 표시 중
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업데이트: 2025년 10월 15일 오전 12시 17분
작성자: The_Ich

- Fixed ShipTools (Drill, Welder, Grinder) parameter application for small vs. largegrid settings.

업데이트: 2025년 10월 14일 오후 12시 11분
작성자: The_Ich

Changes:
- Added a new category "Ship Tools" including range settings for the ship drills, welders and grinders.
- Added a new category "Lighting Blocks":
-> Moved Searchlights and Spotlights settings into this
-> Added Floodlights settings
- Added Hydrogen Engine (including Prototech Fusion Reactor) settings to "Blocks".
- Reworked "Armor Blocks" settings in "Blocks":
-> Resistance settings now always apply to all block shapes.
-> Deformation changed from a flat value to a multiplier, to keep the ratio between different block shapes.
- Changed naming of "voxelMaterialSettings" to "VoxelMaterialSettings"

Settings reset with this update:
- All settings from the "Ores" category
- Searchlight settings
- Spotlight settings
- Light/Heavy Armor Blocks Deformation

업데이트: 2025년 9월 8일 오전 11시 51분
작성자: The_Ich

Fix for APEX Survival Update.

업데이트: 2024년 11월 17일 오전 9시 59분
작성자: The_Ich

- Added support for all modded voxel materials:
Now all modded / non-vanilla voxel materials are dynamically available in the "Ores" section, while the vanilla material list is still filtered and logically grouped (for example "Iron_01" and "Iron_02" are combined and configured as one called just "Iron").

- Removed DNSK ores from this voxel material filtering list - these ores should now automatically be available as they are modded ones.

- Included regular "Stone" (there might be other stone voxel materials, which are not included) in the "Ores" section.

업데이트: 2024년 11월 17일 오전 9시 26분
작성자: The_Ich

"Use Clear Camera Overlay" for cameras and searchlight now only affect vanilla blocks to resolve mod conflicts (for example with custom weapon scopes, which are defined as cameraBlockDefinitions).

업데이트: 2024년 10월 17일 오후 3시 52분
작성자: The_Ich

- Added syncing of settings between server and all clients:
Changes to parameters are now fully synced between the UI, the client, the server and all other players. Any change made by someone will be reflected in the own client and UI. For Singleplayer mode the syncing has been simplified.

- Added notification of parameter changes:
All clients (including yourself) are now informed about a change in a parameter in the chat.

- Added hint to reload and save the game:
When a client makes a change to a parameter for the first time during a session, he will get a one-time hint to save and reload the game to apply the change.

- Added better feedback of lacking permissions:
-> A local warning notification is now displayed, if a client tries to change a parameter without having the Admin or higher role.
-> The changed values in the UI are reverted back to the actual value. (This works for all input fields except for dropdown menues. This is only a problem in the UI, the value is neither changed in the internal storage of the client nor serverside.)

업데이트: 2024년 10월 5일 오후 1시 25분
작성자: The_Ich

- Added configuration management, offering you the option to export your configuration to a global file. This file can be imported again, allowing you to easily transfer your configuration to other savegames.
Furthermore you can reset the whole configuration to default with one-click.

This feature is only available, if you are running the session as Singleplayer or hosted Singleplayer.

- Added support for changing the parameters of static weapons. So now all weapons are dynamically loaded and can be tweaked (vanilla, still disabled for WeaponCore!)

- Added Gravity Generators range settings

업데이트: 2024년 2월 18일 오전 5시 43분
작성자: The_Ich

- Updated mod Id references of WeaponCore and Defense Shields to the new version, since the previous ones have been retired.
Note: You probably did not notice any impact, because I luckily had a secondary condition in place to identify these mods independent of the mod Id.
- Changed order of menu items for Laser Antenna (only affects UI).
- Fixed typo in tooltip of "Laser Antenna - Lasing Power Input" setting.

업데이트: 2023년 11월 1일 오전 5시 17분
작성자: The_Ich

- Adjusted various UI texts and tooltips.

업데이트: 2023년 11월 1일 오전 4시 10분
작성자: The_Ich

- Added settings for Laser Antennas:
-> Idle power input
-> Turning power input
-> Lasing power input
-> Max Range for smallgrid
-> Max Range for largegrid

- Code refactoring and small wording fixes.