RimWorld

RimWorld

Pawns Use Fire Extinguishers
Ergebnisse 11–20 von 47
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Update: 30. Sep. 2021 um 12:35

[Auto-generated text]: Update on 9/30/2021 3:35:30 PM.

Updated dependencies

Update: 12. Sep. 2021 um 17:06

[Auto-generated text]: Update on 9/12/2021 8:06:21 PM.

Code cleanup

Update: 12. Sep. 2021 um 17:03

Update: 4. Sep. 2021 um 19:46

[Auto-generated text]: Update on 9/4/2021 10:46:13 PM.

Fixed a harmless null error that occurred when pawns didn't have any fire extinguisher in their inventory.

Update: 27. Aug. 2021 um 13:22

[Auto-generated text]: Update on 8/27/2021 4:22:18 PM.

Optimized weapon equip and unequip methods

Update: 20. Aug. 2021 um 8:47

[Auto-generated text]: Update on 8/20/2021 11:47:07 AM.

Fixed incorrect compatibility error message.

Update: 20. Aug. 2021 um 8:44

[Auto-generated text]: Update on 8/20/2021 11:44:27 AM.

Improved compatibility method for Combat Extended.

Update: 16. Aug. 2021 um 19:43

[Auto-generated text]: Update on 8/16/2021 10:43:32 PM.

Update Krafs.Rimworld.Ref to 1.3.3087

Update: 6. Aug. 2021 um 12:39

[Auto-generated text]: Update on 8/6/2021 2:39:27 PM.

Fixed an error when you didn't have Combat Extended installed.
Pawns now "prefer" their current location when extinguishing a fire, meaning they don't walk farther away. (ONLY FOR 1.3)
Pawns now get closer to the fire they're shooting at after missing. This should help with those pawns that are really bad at shooting and keep missing the fire.

Update: 3. Aug. 2021 um 18:09

[Auto-generated text]: Update on 8/3/2021 8:09:32 PM.

Update Krafs.Rimworld.Ref to 1.3.3080