RimWorld
Pawns Use Fire Extinguishers
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Mis à jour le : 30 sept. 2021 à 12h35

[Auto-generated text]: Update on 9/30/2021 3:35:30 PM.

Updated dependencies

Mis à jour le : 12 sept. 2021 à 17h06

[Auto-generated text]: Update on 9/12/2021 8:06:21 PM.

Code cleanup

Mis à jour le : 12 sept. 2021 à 17h03

Mis à jour le : 4 sept. 2021 à 19h46

[Auto-generated text]: Update on 9/4/2021 10:46:13 PM.

Fixed a harmless null error that occurred when pawns didn't have any fire extinguisher in their inventory.

Mis à jour le : 27 aout 2021 à 13h22

[Auto-generated text]: Update on 8/27/2021 4:22:18 PM.

Optimized weapon equip and unequip methods

Mis à jour le : 20 aout 2021 à 8h47

[Auto-generated text]: Update on 8/20/2021 11:47:07 AM.

Fixed incorrect compatibility error message.

Mis à jour le : 20 aout 2021 à 8h44

[Auto-generated text]: Update on 8/20/2021 11:44:27 AM.

Improved compatibility method for Combat Extended.

Mis à jour le : 16 aout 2021 à 19h43

[Auto-generated text]: Update on 8/16/2021 10:43:32 PM.

Update Krafs.Rimworld.Ref to 1.3.3087

Mis à jour le : 6 aout 2021 à 12h39

[Auto-generated text]: Update on 8/6/2021 2:39:27 PM.

Fixed an error when you didn't have Combat Extended installed.
Pawns now "prefer" their current location when extinguishing a fire, meaning they don't walk farther away. (ONLY FOR 1.3)
Pawns now get closer to the fire they're shooting at after missing. This should help with those pawns that are really bad at shooting and keep missing the fire.

Mis à jour le : 3 aout 2021 à 18h09

[Auto-generated text]: Update on 8/3/2021 8:09:32 PM.

Update Krafs.Rimworld.Ref to 1.3.3080