RimWorld
Pawns Use Fire Extinguishers
11-20 van 47 items weergegeven
< 1  2  3  4  5 >
Update: 30 sep 2021 om 12:35

[Auto-generated text]: Update on 9/30/2021 3:35:30 PM.

Updated dependencies

Update: 12 sep 2021 om 17:06

[Auto-generated text]: Update on 9/12/2021 8:06:21 PM.

Code cleanup

Update: 12 sep 2021 om 17:03

Update: 4 sep 2021 om 19:46

[Auto-generated text]: Update on 9/4/2021 10:46:13 PM.

Fixed a harmless null error that occurred when pawns didn't have any fire extinguisher in their inventory.

Update: 27 aug 2021 om 13:22

[Auto-generated text]: Update on 8/27/2021 4:22:18 PM.

Optimized weapon equip and unequip methods

Update: 20 aug 2021 om 8:47

[Auto-generated text]: Update on 8/20/2021 11:47:07 AM.

Fixed incorrect compatibility error message.

Update: 20 aug 2021 om 8:44

[Auto-generated text]: Update on 8/20/2021 11:44:27 AM.

Improved compatibility method for Combat Extended.

Update: 16 aug 2021 om 19:43

[Auto-generated text]: Update on 8/16/2021 10:43:32 PM.

Update Krafs.Rimworld.Ref to 1.3.3087

Update: 6 aug 2021 om 12:39

[Auto-generated text]: Update on 8/6/2021 2:39:27 PM.

Fixed an error when you didn't have Combat Extended installed.
Pawns now "prefer" their current location when extinguishing a fire, meaning they don't walk farther away. (ONLY FOR 1.3)
Pawns now get closer to the fire they're shooting at after missing. This should help with those pawns that are really bad at shooting and keep missing the fire.

Update: 3 aug 2021 om 18:09

[Auto-generated text]: Update on 8/3/2021 8:09:32 PM.

Update Krafs.Rimworld.Ref to 1.3.3080