Starbound
Borderlands 3 Custom Health bars
54 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 20 Ara 2024 @ 20:18
Güncelleyen: FelmastProMcLane

-Fixed NPCs not displaying numbers when delays above 0 were set.

Güncelleme: 20 Ara 2024 @ 20:03
Güncelleyen: FelmastProMcLane

-Fixed full healthbars displaying statically.

Güncelleme: 20 Ara 2024 @ 19:47
Güncelleyen: FelmastProMcLane

-Fix to some possible nil value.

Güncelleme: 20 Ara 2024 @ 17:02
Güncelleyen: FelmastProMcLane

-Changed the update method for the visuals.
-Now it's event based (When health changes) and still a max of 6 updates per second per entity.
-Fixed first strike not showing the white depletion bar.
-Decreased amount of updates when an entity is not moving.
-Added "Update Delay" for damage numbers, gives a similar behavior to vanilla if desired.
-Made the letter within the numbers red.
-Made dmage particle fade out instead of shrink.
-Fixed crits not boosting damage.
-Fixed another possible source of the "damageListener", "self.damageTaken" error.

Güncelleme: 16 Ara 2024 @ 10:22
Güncelleyen: FelmastProMcLane

-Random seed fix

Güncelleme: 15 Ara 2024 @ 10:59
Güncelleyen: FelmastProMcLane

Güncelleme: 15 Ara 2024 @ 8:33
Güncelleyen: FelmastProMcLane

-Reverted bars being always visible.
-Fixed enemies becoming invincible?

Güncelleme: 14 Ara 2024 @ 14:45
Güncelleyen: FelmastProMcLane

-Fixed a bug with "Use only as display" stopping BL2 shields from working.
-Added RPG Growth "bleed" resistance to health types.
-Fixed "Boss" type healthbars not working.
-Slight performance increase.

Güncelleme: 30 Kas 2024 @ 19:18
Güncelleyen: FelmastProMcLane

-Fixed a syntax error.
-Fixed a very niche bug where monster damage listener was not initialized. (maybe)
-Added a despawn check for healthbars when the entity followed doesn't exist.

Güncelleme: 26 Kas 2024 @ 20:29
Güncelleyen: FelmastProMcLane

-Included the "Missing Physical definition" fix into this mod.