Starbound

Starbound

Borderlands 3 Custom Health bars
Näytetään 11–20 / 54
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Päivitys: 20.12.2024 klo 20.18
tekijältä FelmastProMcLane

-Fixed NPCs not displaying numbers when delays above 0 were set.

Päivitys: 20.12.2024 klo 20.03
tekijältä FelmastProMcLane

-Fixed full healthbars displaying statically.

Päivitys: 20.12.2024 klo 19.47
tekijältä FelmastProMcLane

-Fix to some possible nil value.

Päivitys: 20.12.2024 klo 17.02
tekijältä FelmastProMcLane

-Changed the update method for the visuals.
-Now it's event based (When health changes) and still a max of 6 updates per second per entity.
-Fixed first strike not showing the white depletion bar.
-Decreased amount of updates when an entity is not moving.
-Added "Update Delay" for damage numbers, gives a similar behavior to vanilla if desired.
-Made the letter within the numbers red.
-Made dmage particle fade out instead of shrink.
-Fixed crits not boosting damage.
-Fixed another possible source of the "damageListener", "self.damageTaken" error.

Päivitys: 16.12.2024 klo 10.22
tekijältä FelmastProMcLane

-Random seed fix

Päivitys: 15.12.2024 klo 10.59
tekijältä FelmastProMcLane

Päivitys: 15.12.2024 klo 8.33
tekijältä FelmastProMcLane

-Reverted bars being always visible.
-Fixed enemies becoming invincible?

Päivitys: 14.12.2024 klo 14.45
tekijältä FelmastProMcLane

-Fixed a bug with "Use only as display" stopping BL2 shields from working.
-Added RPG Growth "bleed" resistance to health types.
-Fixed "Boss" type healthbars not working.
-Slight performance increase.

Päivitys: 30.11.2024 klo 19.18
tekijältä FelmastProMcLane

-Fixed a syntax error.
-Fixed a very niche bug where monster damage listener was not initialized. (maybe)
-Added a despawn check for healthbars when the entity followed doesn't exist.

Päivitys: 26.11.2024 klo 20.29
tekijältä FelmastProMcLane

-Included the "Missing Physical definition" fix into this mod.