Starbound
Borderlands 3 Custom Health bars
กำลังแสดง 11-20 จาก 54 รายการ
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อัปเดต: 20 ธ.ค. 2024 @ 8: 18pm

-Fixed NPCs not displaying numbers when delays above 0 were set.

อัปเดต: 20 ธ.ค. 2024 @ 8: 03pm

-Fixed full healthbars displaying statically.

อัปเดต: 20 ธ.ค. 2024 @ 7: 47pm

-Fix to some possible nil value.

อัปเดต: 20 ธ.ค. 2024 @ 5: 02pm

-Changed the update method for the visuals.
-Now it's event based (When health changes) and still a max of 6 updates per second per entity.
-Fixed first strike not showing the white depletion bar.
-Decreased amount of updates when an entity is not moving.
-Added "Update Delay" for damage numbers, gives a similar behavior to vanilla if desired.
-Made the letter within the numbers red.
-Made dmage particle fade out instead of shrink.
-Fixed crits not boosting damage.
-Fixed another possible source of the "damageListener", "self.damageTaken" error.

อัปเดต: 16 ธ.ค. 2024 @ 10: 22am

-Random seed fix

อัปเดต: 15 ธ.ค. 2024 @ 10: 59am

อัปเดต: 15 ธ.ค. 2024 @ 8: 33am

-Reverted bars being always visible.
-Fixed enemies becoming invincible?

อัปเดต: 14 ธ.ค. 2024 @ 2: 45pm

-Fixed a bug with "Use only as display" stopping BL2 shields from working.
-Added RPG Growth "bleed" resistance to health types.
-Fixed "Boss" type healthbars not working.
-Slight performance increase.

อัปเดต: 30 พ.ย. 2024 @ 7: 18pm

-Fixed a syntax error.
-Fixed a very niche bug where monster damage listener was not initialized. (maybe)
-Added a despawn check for healthbars when the entity followed doesn't exist.

อัปเดต: 26 พ.ย. 2024 @ 8: 29pm

-Included the "Missing Physical definition" fix into this mod.