Starbound
Borderlands 3 Custom Health bars
54 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 30 Ara 2024 @ 19:11
Güncelleyen: FelmastProMcLane

-Removed the "monster.lua" and related replacing files, so now "Monster Core" is mandatory for functionality with monsters.

Güncelleme: 28 Ara 2024 @ 16:25
Güncelleyen: FelmastProMcLane

-Changed how "Anti Status" works a bit, now it doesn't include "statusImmunity" to everything, it is a list of status immunities. (It's more compatible)
-Added "Boss Super Shield"
-Changed type code health calculation to use "maxHealth" as it no longer uses a custom health resource.

Güncelleme: 28 Ara 2024 @ 9:07
Güncelleyen: FelmastProMcLane

-Upgraded the final hit detection to display damage numbers too.
-Edgecase fix.
-Fixed visual bug where the bottom healthbar wasn't animating depletion correctly.

Güncelleme: 27 Ara 2024 @ 10:23
Güncelleyen: FelmastProMcLane

-Hopefully the final fix for "randomseed".

Güncelleme: 26 Ara 2024 @ 11:56
Güncelleyen: FelmastProMcLane

-Added a check to update the healthbar before the entity dies. (Makes the healthbar display it's last hit)
-Another fix for "randomseed" errors.
-Added "metal" monster health configuration, some obscure monster used it.
-Added "self.heightDifference" to the healthbar image calculations that allows for smaller images or different stacking methods.
-Fixed the damage delay not applying on world-entering.

Güncelleme: 26 Ara 2024 @ 10:53
Güncelleyen: FelmastProMcLane

-Testing mistake
-Temporary revert

Güncelleme: 25 Ara 2024 @ 21:18
Güncelleyen: FelmastProMcLane

-Added a check to update the healthbar before the entity dies. (Makes the healthbar display it's last hit)
-Another fix for "randomseed" errors.
-Added "metal" monster health configuration, some obscure monster used it.
-Added "self.heightDifference" to the healthbar image calculations that allows for smaller images or different stacking methods.

Güncelleme: 20 Ara 2024 @ 23:22
Güncelleyen: FelmastProMcLane

-Made the healthbar update a bit more consistent.
-Fixed support for "Reconstruction Core".

Güncelleme: 20 Ara 2024 @ 21:30
Güncelleyen: FelmastProMcLane

-Lowered crit damage to 2. (BL3 parity)
-Hopefully fixed a nil indexable check.

Güncelleme: 20 Ara 2024 @ 20:48
Güncelleyen: FelmastProMcLane

-Forgot to remove a log text