Northgard

Northgard

Ice Ring (6 Players)
Visar 1–10 av 19 poster
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Uppdatering: 12 jan, 2021 @ 7:36

bug fixed: moveCamera(target)

Uppdatering: 27 sep, 2020 @ 11:09

removed bug that caused foes to stay in the ring zone if a unit of a player was in the zone at spawn time; changed pack attacks to unequal wave attacks; ice worm event added; method for adjusting life of event foes changed

Uppdatering: 26 sep, 2020 @ 8:32

reward of the lore-bears ice ring event was changed from amount of lore to a free technology; obsolete code deleted

Uppdatering: 26 sep, 2020 @ 7:25

delayed the introduction dialog so clients won't miss the first dialog; removed complication that hindered notifications to be shown for clients (method changed to invoke); removed complication that hindered soundeffects to be played for clients (method changed to invoke)

Uppdatering: 26 sep, 2020 @ 4:51

changed code according to new multiplayer functionality; objectives are now assigned to players individually; dialogs are now shown to every player; special camera movement now works for all players

Uppdatering: 25 sep, 2020 @ 11:01

clicking on ice ring notifications moves the camera to the ring zone; resource changed notification text changed

Uppdatering: 19 sep, 2020 @ 7:54

notification for ice ring events added

Uppdatering: 19 sep, 2020 @ 5:02

resource distribution system changed; notifications for resource changes added; duration of ice ring events is not reduces every year anymore; food taken from hungry wolves (ice ring event) increased; lore gained from lore-bears (ice ring event) increased

Uppdatering: 16 sep, 2020 @ 6:36

set attacking units to ring zone center to prevent an attack at the wrong player when units step on their territory accidentally

Uppdatering: 16 sep, 2020 @ 5:41

year passed dialog changed; dialog added to conclude ice ring events; introduction dialog added; dialog and objective sfx changed