Northgard

Northgard

Ice Ring (6 Players)
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Uppdatering: 15 sep, 2020 @ 14:40

mod description added; @async functionality added; black window fade at beginning added; spawn behavior of foes centered to remove the problem of foes accidentally attacking the wrong player

Uppdatering: 15 sep, 2020 @ 10:54

start dialog added; year passed dialog added; players no longer gain mercenaries after a winter

Uppdatering: 6 sep, 2020 @ 8:57

updatet "launchEvent()" to "state.events.setEvent()"

Uppdatering: 3 aug, 2020 @ 6:10

Reuploud for potential bugfix

Uppdatering: 25 jun, 2020 @ 7:02

hungry wolves (Ice Ring event) no longer feed on sheeps but eat more food in return; the difficulty of AI players is now increased only during the first month of the game; AI players gain a warchief during big attacks from the Ice Ring if they don't already have the warchief

Uppdatering: 19 jun, 2020 @ 7:46

the difficulty of Ice Ring events is now dependant of the number of AI players

Uppdatering: 18 jun, 2020 @ 6:30

ancient graveyard replaced by runestone and fish; ice worm event removed (temporary)

Uppdatering: 17 jun, 2020 @ 12:23

Ice Ring events added

Uppdatering: 16 jun, 2020 @ 4:59

Initial version