Northgard

Northgard

Ice Ring (6 Players)
37 条留言
Happychu 2024 年 7 月 6 日 下午 6:12 
Still Not working ... can we do something ?
Terminatorclonk 2023 年 10 月 25 日 下午 12:34 
last update have killl it :( can your plz repair :)
Eli 2023 年 8 月 7 日 下午 5:11 
What does this mean keep getting this error trying to play https://i.gyazo.com/3f15b252affbd199e4abda9c5e2bdddf.png
学古筝的梨宝 2021 年 12 月 4 日 上午 6:37 
我非常喜欢这个mod 我只会用你的地图改了点 但那个蓝色门加速出怪 和随机事件怎么做啊 非常想知道 还有怎么修改获胜条件 我用你的地图改了资源和地盘 在中间多放了紫色和红色的门 放了很多怪 想六个人一组 获胜条件就是殖民中间那块地 你能教教我吗
7midnights 2021 年 11 月 14 日 上午 7:24 
sometimes you have to have a carrot in your mouth in order to make it through the first wave, but when you chew it, it's harder to hear and makes it more challenging in a fun way
Cvphilo 2021 年 8 月 17 日 下午 1:15 
Really great mod. Thanks for making it. One of my two favorite mods I have played. Loved it.
I tried every faction (vs. the AI).

For those who might be interested in the difficulty level ((slightly spoiler-ish):
Bear and Wolf are easy, as you might guess.
Goat is surprisingly easy also.
Stag was a bit harder than expected.
Raven took some finessing. I figured it out after a couple of tries.
Boar is hardest, since few of their regular game advantages apply. Do a particular thing in time (you can probably figure out what that is) and you will win; fail to do it in time and it is easy to lose.
Raaida  [作者] 2021 年 1 月 12 日 上午 7:44 
@ Maalvorninclex: Thank you for pointing out the error. The bug is now removed and the mod works again. I hope you and your friends will give it another try. If you run into any other bugs please let me know :)
Maalvorninclex 2021 年 1 月 11 日 下午 10:55 
Hello, this looks like a really cool mod! Thank you for publishing it. Unfortunately, myself and 4 of my friends encountered an error message when we loaded the mod, and the Ice giants never spawned from the Helheim gate. The error message was: "The mod Ice Ring (6 Players) cannot load its script due to the following errors: :764: Zone should be {y:Float, x:Float}"
许家印 2020 年 12 月 2 日 下午 2:03 
S B
Raaida  [作者] 2020 年 11 月 11 日 上午 6:27 
@ Doovy: Wow, thank you! :) I'm glad that my code is helpful. Good luck with your project!
Doovy 2020 年 11 月 10 日 下午 4:00 
@Raaida, i enjoyed reading your script. Thanks alot! its helping me write my own!
thumbs up, favorited and awarded! :bearclan::goatclan::ravenclan::stagclan::wolfclan:
Taritch 2020 年 10 月 6 日 上午 11:32 
Nice mod :) was very enjoyable vs AI but is even more fun in MP I guess! well done!
Mr. Dubstep 🎧 2020 年 9 月 26 日 上午 10:59 
GUTES SPIEL
Raaida  [作者] 2020 年 9 月 26 日 上午 7:56 
= Mod State =
All known problems and bugs are now removed. The mod is fully playable again. Additionally, several features are now completely functional. Multiplayer is now fully supported!
More information on the changes in the patch notes. The current state of the mod is now displayed at the top of the description.
Raaida  [作者] 2020 年 9 月 25 日 下午 12:20 
= Mod State =
Due to the recent updates of Northgard the mod has currently some severe bugs, especially with multiplayer. There were many new changes from the Northgard team on how to write code for multiplayer mods. Therefore, the code of the mod must be changed. I will write a comment here as soon as all changes are done and the mod is fully playable again. Hopefully even with some improvements ;)
Raaida  [作者] 2020 年 9 月 6 日 上午 9:00 
@ e.siegmann: Thank you for pointing that out! The bug has been removed. Glhf while playing :)
e.siegmann 2020 年 9 月 5 日 下午 11:58 
Hi. I have a bug while starting the game. It says: ":188 Unknown Identifier launchEvent"
Raaida  [作者] 2020 年 8 月 18 日 上午 4:01 
@ Gryzzli: Thank you so much for your interest and work towards this mod! I really appreciate the investment and support from your side and I am looking forward to work together in the future to create the best possible gaming experience for everyone! I read the explanations you proposed. As far as I can see, those changes would only make all AI players an ally of the real player. It would not make it possible to play the mod with multiple real players. I hope that in the future it will be possible to freely set the team of all players (AI and real) in the menu, just as players wants it to be. Thereby, forcing an alliance between all players would not be necessary by code. For now, I think having the AI as enemies makes the mod more challenging. The best solution would be if players could choose if they want to play with AI as allies or enemies in the current version, but i can't think of a good implementation for that right now.
Gryzzli 2020 年 8 月 10 日 上午 7:18 
ok dude thats great i just tried it on one of my map and it perfectly works, here is what you need to write on youR code to make your map a fully coop map:

// --- Script code ---
function init() {
var p1 = getZone(124).owner;
var p2 = getZone(117).owner;
var p3 = getZone(123).owner;
var p4 = getZone(140).owner;
var p5 = getZone(151).owner;
var p6 = getZone(136).owner;


setAlly(p1, p2);
setAlly(p3, p2);
setAlly(p4, p2);
setAlly(p5, p2);
setAlly(p6, p2);

if (state.time == 0)

onFirstLaunch();

onEachLaunch();
}

The number of the zone are write in the map editor so i look on yours what it is. And the setAlly need to be write like that because you can only make a team of two but when you do it the second one is set as a team leader. So you just to put it with all other player to have a fully cooperativ map!

Gryzzli 2020 年 8 月 10 日 上午 6:37 
Ok i have the confirmation thats possible ! someone just explain me on the discord server. I link you what he told me :

Granit:
you can have 8 players in co-op, you don't need AI enemies
I have a singleplayer map with only the human player and no enemy AI
in the example I linked in the FAQ, you saw how a team of 3 was setup, which looked like this
var p1 = getZone(160).owner;
var p2 = getZone(176).owner;
var p3 = getZone(189).owner;
setAlly(p1, p2);
setAlly(p3, p2);


The players in zone 160, 176, and 189 are all on a team
the map editor is where you get zone numbers from, and they vary with each map, so you will need to open up your map in the editor and see what zone ID the players start on and substitute those numbers
Gryzzli 2020 年 8 月 10 日 上午 5:53 
Someone told me on the discord that it was allready possible to do that by using this : http://northgard.net/doc/api/current/ScriptApi.html#setAlly
i dont know if it can help or not xD im so bad in programation
Gryzzli 2020 年 8 月 9 日 下午 12:18 
Hope they will do it soon ! Ty for your great job bro
Raaida  [作者] 2020 年 8 月 9 日 上午 11:59 
@ Gryzzli: Yes, as soon as the developers of Northgard release the option to play mods in multiplayer, this mod will be playable with friends!
Gryzzli 2020 年 8 月 8 日 下午 12:33 
Hello great mod dude, thats very fun. But is it possible to play a fully cooperativ games with friends ?
Raaida  [作者] 2020 年 8 月 5 日 上午 1:39 
@ Уголёк души): I have updatet the mod. Maybe that solves your problem.
Raaida  [作者] 2020 年 8 月 5 日 上午 1:36 
@ JDog: Unfortunately there is nothing i can do against that at the moment. I think it happens because spawned units might accidentally step on a tile while walking towards another tile. If somebody has an idea for a solution let me know.
Уголёк души) 2020 年 7 月 26 日 下午 10:12 
I ran into a problem that this modification does not work but other modifications work :( if there is a solution to this error please let me know :) Ah or this talk I have such a problem
JDog 2020 年 7 月 24 日 下午 4:33 
Hi, this is a cool idea but a friend and I found a problem: he was green and I was yellow, and sometimes the enemies that were supposed to go to his tile came to mine instead (so I had to fight 2 giants and he didn't have to fight any).
Raaida  [作者] 2020 年 6 月 25 日 上午 7:47 
@ toxalis: The option for multiplayer (with real players) will be available when the feature for multiplayer for the map editor of Northgard will be released by the developers.
Raaida  [作者] 2020 年 6 月 25 日 上午 7:43 
@ fuja: Thank you for the great feedback! That helps a lot! I was not aware of the issues that can arrise for the clan of the Goat with the hungry wolves event. Thanks for pointing that out. The event was changed so sheeps are no longer taken away by the event. (More information in the patch notes.) The clan of the Wolf is indeed very powerful on this map. I don't know what the options will be for choosing a clan in multiplayer so I can't say anything about that yet. In general, I like free choice for clans and I hope players can come to an agreement with restricting clans by themselves if they want to.
The difficulty of the AI was/is indeed problematic. By increasing the difficulty in general, the AI starts to interfere with events and players in a negative way (for this particular map). The current solution is to give AI players a boost in the first month and support them with a warchief on big Ice Ring attacks.
I hope those changes improve the experience while playing.
toxalis 2020 年 6 月 22 日 下午 7:30 
how to create this map for multiplayer game with people?
Urubu Rei 2020 年 6 月 20 日 下午 4:01 
Thanks a lot! waiting for your next mod...
Raaida  [作者] 2020 年 6 月 20 日 上午 3:30 
@ Urubu Rei: Specific things about writing scripts for the map editor are explained in the documentation. (There is a link to the documentation on the patch note of the map editor update.) You will need some general programming knowledge to write scripts.
Urubu Rei 2020 年 6 月 18 日 下午 2:10 
Any easy tutorial to change scripts ? I am a noob in map editor
Raaida  [作者] 2020 年 6 月 18 日 上午 6:48 
@ fuja: Thanks for the feedback. The ancient graveyard was replaced by a runestone and fish. The bug you found is presumably not a bug but the consequence of the ice worm event. If the event is not accomplished, a random player wins the game. The idea behind that was to create an exciting event that motivates all players to participate in or even sabotage it. It should also serve as an option to close out long games. Since multiplayer is currently not an option, the ice worm event is removed for now.
Urubu Rei 2020 年 6 月 16 日 上午 8:33 
I have just already won . I survived ! Amazing mod !
Urubu Rei 2020 年 6 月 16 日 上午 6:11 
Fantastico ! Congratulations!