Northgard
Ice Ring (6 Players)
Mostrando 1-10 de 19 aportaciones
< 1  2 >
Actualización: 12 ENE 2021 a las 7:36 a. m.

bug fixed: moveCamera(target)

Actualización: 27 SEP 2020 a las 11:09 a. m.

removed bug that caused foes to stay in the ring zone if a unit of a player was in the zone at spawn time; changed pack attacks to unequal wave attacks; ice worm event added; method for adjusting life of event foes changed

Actualización: 26 SEP 2020 a las 8:32 a. m.

reward of the lore-bears ice ring event was changed from amount of lore to a free technology; obsolete code deleted

Actualización: 26 SEP 2020 a las 7:25 a. m.

delayed the introduction dialog so clients won't miss the first dialog; removed complication that hindered notifications to be shown for clients (method changed to invoke); removed complication that hindered soundeffects to be played for clients (method changed to invoke)

Actualización: 26 SEP 2020 a las 4:51 a. m.

changed code according to new multiplayer functionality; objectives are now assigned to players individually; dialogs are now shown to every player; special camera movement now works for all players

Actualización: 25 SEP 2020 a las 11:01 a. m.

clicking on ice ring notifications moves the camera to the ring zone; resource changed notification text changed

Actualización: 19 SEP 2020 a las 7:54 a. m.

notification for ice ring events added

Actualización: 19 SEP 2020 a las 5:02 a. m.

resource distribution system changed; notifications for resource changes added; duration of ice ring events is not reduces every year anymore; food taken from hungry wolves (ice ring event) increased; lore gained from lore-bears (ice ring event) increased

Actualización: 16 SEP 2020 a las 6:36 a. m.

set attacking units to ring zone center to prevent an attack at the wrong player when units step on their territory accidentally

Actualización: 16 SEP 2020 a las 5:41 a. m.

year passed dialog changed; dialog added to conclude ice ring events; introduction dialog added; dialog and objective sfx changed