Northgard

Northgard

Ice Ring (6 Players)
Viser 1–10 av 19 bidrag
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Oppdatering: 12. jan. 2021 @ 7.36

bug fixed: moveCamera(target)

Oppdatering: 27. sep. 2020 @ 11.09

removed bug that caused foes to stay in the ring zone if a unit of a player was in the zone at spawn time; changed pack attacks to unequal wave attacks; ice worm event added; method for adjusting life of event foes changed

Oppdatering: 26. sep. 2020 @ 8.32

reward of the lore-bears ice ring event was changed from amount of lore to a free technology; obsolete code deleted

Oppdatering: 26. sep. 2020 @ 7.25

delayed the introduction dialog so clients won't miss the first dialog; removed complication that hindered notifications to be shown for clients (method changed to invoke); removed complication that hindered soundeffects to be played for clients (method changed to invoke)

Oppdatering: 26. sep. 2020 @ 4.51

changed code according to new multiplayer functionality; objectives are now assigned to players individually; dialogs are now shown to every player; special camera movement now works for all players

Oppdatering: 25. sep. 2020 @ 11.01

clicking on ice ring notifications moves the camera to the ring zone; resource changed notification text changed

Oppdatering: 19. sep. 2020 @ 7.54

notification for ice ring events added

Oppdatering: 19. sep. 2020 @ 5.02

resource distribution system changed; notifications for resource changes added; duration of ice ring events is not reduces every year anymore; food taken from hungry wolves (ice ring event) increased; lore gained from lore-bears (ice ring event) increased

Oppdatering: 16. sep. 2020 @ 6.36

set attacking units to ring zone center to prevent an attack at the wrong player when units step on their territory accidentally

Oppdatering: 16. sep. 2020 @ 5.41

year passed dialog changed; dialog added to conclude ice ring events; introduction dialog added; dialog and objective sfx changed