Northgard
Ice Ring (6 Players)
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Actualización: 15 SEP 2020 a las 2:40 p. m.

mod description added; @async functionality added; black window fade at beginning added; spawn behavior of foes centered to remove the problem of foes accidentally attacking the wrong player

Actualización: 15 SEP 2020 a las 10:54 a. m.

start dialog added; year passed dialog added; players no longer gain mercenaries after a winter

Actualización: 6 SEP 2020 a las 8:57 a. m.

updatet "launchEvent()" to "state.events.setEvent()"

Actualización: 3 AGO 2020 a las 6:10 a. m.

Reuploud for potential bugfix

Actualización: 25 JUN 2020 a las 7:02 a. m.

hungry wolves (Ice Ring event) no longer feed on sheeps but eat more food in return; the difficulty of AI players is now increased only during the first month of the game; AI players gain a warchief during big attacks from the Ice Ring if they don't already have the warchief

Actualización: 19 JUN 2020 a las 7:46 a. m.

the difficulty of Ice Ring events is now dependant of the number of AI players

Actualización: 18 JUN 2020 a las 6:30 a. m.

ancient graveyard replaced by runestone and fish; ice worm event removed (temporary)

Actualización: 17 JUN 2020 a las 12:23 p. m.

Ice Ring events added

Actualización: 16 JUN 2020 a las 4:59 a. m.

Initial version