XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
Viser 41–50 av 92 bidrag
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Oppdatering: 9. feb. 2021 @ 23.26

Icons for visual weapon attachments for Incinerators are now added by Template Master instead of the Weapon Skin Replacer.

Oppdatering: 3. jan. 2021 @ 6.28

Oppdatering: 18. des. 2020 @ 11.46

Added a couple more spark classes to compatibility list.

Oppdatering: 11. des. 2020 @ 23.10

Aim bonus from KSM / HSM should no longer appear in Armory UI.

Oppdatering: 7. des. 2020 @ 19.41

Fixed a bug where Autogun Overwatch could be used under the effects of Overdrive even without any action points.

Oppdatering: 5. des. 2020 @ 21.07

Fixed a bug where Shield Wall would not cost any actions when under the effects of Overdrive.

Oppdatering: 1. des. 2020 @ 7.44

Mods can now use XComSparkArsenal.ini to specify soldier classes that can equip some of the spark-only equipment added by SPARK Arsenal using the SparkLikeSoldierClasses array, for example:


[WOTCMoreSparkWeapons.X2DownloadableContentInfo_WOTCMoreSparkWeapons]
+SparkLikeSoldierClasses = "Ranger"

Oppdatering: 29. nov. 2020 @ 13.31

Fixed a bug with Autogun shots not visualizing correctly.

Oppdatering: 14. nov. 2020 @ 17.41

Fixed a bug that caused duplicate Heavy Weapon abilities to appear on soldiers carrying heavy weapons in the regular slot.
Fixed a bug that caused incorrect visualization for Heavy Weapons transferred by Aid Protocol.

Oppdatering: 8. nov. 2020 @ 13.19

Minor compatibility patch for the upcoming laser and coil heavy weapon cannons.