XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
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Opdatering: 9. feb. 2021 kl. 23:26

Icons for visual weapon attachments for Incinerators are now added by Template Master instead of the Weapon Skin Replacer.

Opdatering: 3. jan. 2021 kl. 6:28

Opdatering: 18. dec. 2020 kl. 11:46

Added a couple more spark classes to compatibility list.

Opdatering: 11. dec. 2020 kl. 23:10

Aim bonus from KSM / HSM should no longer appear in Armory UI.

Opdatering: 7. dec. 2020 kl. 19:41

Fixed a bug where Autogun Overwatch could be used under the effects of Overdrive even without any action points.

Opdatering: 5. dec. 2020 kl. 21:07

Fixed a bug where Shield Wall would not cost any actions when under the effects of Overdrive.

Opdatering: 1. dec. 2020 kl. 7:44

Mods can now use XComSparkArsenal.ini to specify soldier classes that can equip some of the spark-only equipment added by SPARK Arsenal using the SparkLikeSoldierClasses array, for example:


[WOTCMoreSparkWeapons.X2DownloadableContentInfo_WOTCMoreSparkWeapons]
+SparkLikeSoldierClasses = "Ranger"

Opdatering: 29. nov. 2020 kl. 13:31

Fixed a bug with Autogun shots not visualizing correctly.

Opdatering: 14. nov. 2020 kl. 17:41

Fixed a bug that caused duplicate Heavy Weapon abilities to appear on soldiers carrying heavy weapons in the regular slot.
Fixed a bug that caused incorrect visualization for Heavy Weapons transferred by Aid Protocol.

Opdatering: 8. nov. 2020 kl. 13:19

Minor compatibility patch for the upcoming laser and coil heavy weapon cannons.