XCOM 2
[WOTC] Iridar's SPARK Arsenal 3.2
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Обновление: 9 февр. 2021 в 23:26

Icons for visual weapon attachments for Incinerators are now added by Template Master instead of the Weapon Skin Replacer.

Обновление: 3 ян. 2021 в 6:28

Обновление: 18 дек. 2020 в 11:46

Added a couple more spark classes to compatibility list.

Обновление: 11 дек. 2020 в 23:10

Aim bonus from KSM / HSM should no longer appear in Armory UI.

Обновление: 7 дек. 2020 в 19:41

Fixed a bug where Autogun Overwatch could be used under the effects of Overdrive even without any action points.

Обновление: 5 дек. 2020 в 21:07

Fixed a bug where Shield Wall would not cost any actions when under the effects of Overdrive.

Обновление: 1 дек. 2020 в 7:44

Mods can now use XComSparkArsenal.ini to specify soldier classes that can equip some of the spark-only equipment added by SPARK Arsenal using the SparkLikeSoldierClasses array, for example:


[WOTCMoreSparkWeapons.X2DownloadableContentInfo_WOTCMoreSparkWeapons]
+SparkLikeSoldierClasses = "Ranger"

Обновление: 29 ноем. 2020 в 13:31

Fixed a bug with Autogun shots not visualizing correctly.

Обновление: 14 ноем. 2020 в 17:41

Fixed a bug that caused duplicate Heavy Weapon abilities to appear on soldiers carrying heavy weapons in the regular slot.
Fixed a bug that caused incorrect visualization for Heavy Weapons transferred by Aid Protocol.

Обновление: 8 ноем. 2020 в 13:19

Minor compatibility patch for the upcoming laser and coil heavy weapon cannons.