Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Se afișează 111-120 din 157 intrări
< 1 ... 10  11  12  13  14 ... 16 >
Actualizare: 5 aug. 2020 @ 8:56

Passive Ability "Duck and Weave" added to Eshin Agents
(Snikch, Master Assassin Eshin Sorcerer, Assassin)

Actualizare: 5 aug. 2020 @ 8:09

Skaven Assasin = Melee Damage 150:225 (original value 225:150)

Actualizare: 3 aug. 2020 @ 9:35

bug fix

Actualizare: 3 aug. 2020 @ 8:47

Blessed units description is changed to their original variant

Actualizare: 2 aug. 2020 @ 10:54

tomb king growth building give 2 nehekhara worrior
and income building provide 1 tomb guard

high elf units movement animation sink
(spearman, silverin guard, archer, seaguard, phoenix guard, swordmaster)

throwing axe fire angle lowered

5 armor for bomb miner

more labor for siege engine deploy
(ram 2, tower 4)

Actualizare: 15 iul. 2020 @ 15:37

Actualizare: 13 iul. 2020 @ 23:19

Actualizare: 11 iul. 2020 @ 12:51

Actualizare: 10 iul. 2020 @ 19:53

Actualizare: 6 iul. 2020 @ 12:43

Outriders and War Wagon Crew Repeater Handgun

Projectile Number per One Shot 1 to 6
Reload Time 6sec to 18 sec
Damage 5,25 to 5,10 (War Wagon),
Damage 3,15 to 3,6 (Outriders)

so total damage is same, but less AP damage
Reload Time x3
Damage /2
Shots x6