Total War: WARHAMMER II

Total War: WARHAMMER II

Units and Campaign Rework (S&F)
Menampilkan111-120 dari 157 kiriman
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Pembaruan: 5 Agu 2020 @ 8:56am

Passive Ability "Duck and Weave" added to Eshin Agents
(Snikch, Master Assassin Eshin Sorcerer, Assassin)

Pembaruan: 5 Agu 2020 @ 8:09am

Skaven Assasin = Melee Damage 150:225 (original value 225:150)

Pembaruan: 3 Agu 2020 @ 9:35am

bug fix

Pembaruan: 3 Agu 2020 @ 8:47am

Blessed units description is changed to their original variant

Pembaruan: 2 Agu 2020 @ 10:54am

tomb king growth building give 2 nehekhara worrior
and income building provide 1 tomb guard

high elf units movement animation sink
(spearman, silverin guard, archer, seaguard, phoenix guard, swordmaster)

throwing axe fire angle lowered

5 armor for bomb miner

more labor for siege engine deploy
(ram 2, tower 4)

Pembaruan: 15 Jul 2020 @ 3:37pm

Pembaruan: 13 Jul 2020 @ 11:19pm

Pembaruan: 11 Jul 2020 @ 12:51pm

Pembaruan: 10 Jul 2020 @ 7:53pm

Pembaruan: 6 Jul 2020 @ 12:43pm

Outriders and War Wagon Crew Repeater Handgun

Projectile Number per One Shot 1 to 6
Reload Time 6sec to 18 sec
Damage 5,25 to 5,10 (War Wagon),
Damage 3,15 to 3,6 (Outriders)

so total damage is same, but less AP damage
Reload Time x3
Damage /2
Shots x6