Pavlov VR
(CODZ) Build to Survive Minecraft
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Mis à jour le : 16 mai 2020 à 21h35

Fixed physics. Readded multicast physics animation

Mis à jour le : 16 mai 2020 à 17h52

Fixes client sided tools. set blocks animations back to server.

Mis à jour le : 16 mai 2020 à 16h26

More optimization and removed test blocks and zombies.

Mis à jour le : 16 mai 2020 à 16h20

Re added better pathing and optimized it.

Mis à jour le : 16 mai 2020 à 15h25

Removed better path finding because it had shit preformance

Mis à jour le : 15 mai 2020 à 0h52

Fixes to block stacking and disabled blocks turning into player placed block if touched by a player to see if its the cause of all the lag

Mis à jour le : 14 mai 2020 à 23h21

Made block falling animation multicast so it is smoother. adjusted block ground hit box (This should stop or lower the chances of blocks falling into the ground)

Mis à jour le : 14 mai 2020 à 21h36

People who join a match will start with 500 * (wave - 1). made the fire sale sound 30 seconds long and made it fade out. Powerup Spinning is now client sided and uses a timeline. Powerups will blink when there is five seconds left (Despawntime / 3)

Mis à jour le : 13 mai 2020 à 21h50

Fixed it so you can grab block items with down touchpad/thumbstick. ray cast to place blocks and grab block items are now client sided. combining block items can now only combine items if no one is holding the second item. Combining items now is based on the client

Mis à jour le : 13 mai 2020 à 20h11

Fixes some ground collisions. removed the block base from the map