Pavlov VR

Pavlov VR

(CODZ) Build to Survive Minecraft
Näytetään 41–50 / 90
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Päivitys: 16.5.2020 klo 21.35

Fixed physics. Readded multicast physics animation

Päivitys: 16.5.2020 klo 17.52

Fixes client sided tools. set blocks animations back to server.

Päivitys: 16.5.2020 klo 16.26

More optimization and removed test blocks and zombies.

Päivitys: 16.5.2020 klo 16.20

Re added better pathing and optimized it.

Päivitys: 16.5.2020 klo 15.25

Removed better path finding because it had shit preformance

Päivitys: 15.5.2020 klo 0.52

Fixes to block stacking and disabled blocks turning into player placed block if touched by a player to see if its the cause of all the lag

Päivitys: 14.5.2020 klo 23.21

Made block falling animation multicast so it is smoother. adjusted block ground hit box (This should stop or lower the chances of blocks falling into the ground)

Päivitys: 14.5.2020 klo 21.36

People who join a match will start with 500 * (wave - 1). made the fire sale sound 30 seconds long and made it fade out. Powerup Spinning is now client sided and uses a timeline. Powerups will blink when there is five seconds left (Despawntime / 3)

Päivitys: 13.5.2020 klo 21.50

Fixed it so you can grab block items with down touchpad/thumbstick. ray cast to place blocks and grab block items are now client sided. combining block items can now only combine items if no one is holding the second item. Combining items now is based on the client

Päivitys: 13.5.2020 klo 20.11

Fixes some ground collisions. removed the block base from the map