Black Mesa
Chapter Overhaul: Residue Processing and Questionable Ethics
Εμφάνιση 1-10 από 10 καταχωρίσεις
Ενημέρωση: 26 Ιουν 2022 στις 11:39

-Moved soundscripts to _level_sounds files

Ενημέρωση: 25 Ιουν 2022 στις 20:12

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Ενημέρωση: 13 Ιουν 2022 στις 17:32

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Ενημέρωση: 21 Αυγ 2021 στις 9:43

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Ενημέρωση: 15 Ιουλ 2021 στις 9:46

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Ενημέρωση: 29 Μαρ 2021 στις 14:30

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Ενημέρωση: 8 Φεβ 2021 στις 11:06

-Fixed Node Graph Out Of Date errors in QE maps F and G

Ενημέρωση: 29 Νοε 2020 στις 22:37

-Updated for 1.5 Definitive Edition

Ενημέρωση: 2 Μαϊ 2020 στις 8:34

Ενημέρωση: 20 Απρ 2020 στις 23:57