Black Mesa

Black Mesa

Chapter Overhaul: Residue Processing and Questionable Ethics
Näytetään 1–10 / 10
Päivitys: 26.6.2022 klo 11.39

-Moved soundscripts to _level_sounds files

Päivitys: 25.6.2022 klo 20.12

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Päivitys: 13.6.2022 klo 17.32

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Päivitys: 21.8.2021 klo 9.43

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Päivitys: 15.7.2021 klo 9.46

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Päivitys: 29.3.2021 klo 14.30

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Päivitys: 8.2.2021 klo 11.06

-Fixed Node Graph Out Of Date errors in QE maps F and G

Päivitys: 29.11.2020 klo 22.37

-Updated for 1.5 Definitive Edition

Päivitys: 2.5.2020 klo 8.34

Päivitys: 20.4.2020 klo 23.57