Black Mesa

Black Mesa

Chapter Overhaul: Residue Processing and Questionable Ethics
Ergebnisse 1–10 von 10
Update: 26. Jun. 2022 um 11:39

-Moved soundscripts to _level_sounds files

Update: 25. Jun. 2022 um 20:12

-Fixed soldier stealth detection triggers in map F not being properly enabled/disabled

Update: 13. Jun. 2022 um 17:32

-Updated for Black Mesa Character Expansion 2022
-Security guard at the beginning of RP is now female
-Security guard in QE can now be used to open a certain door
-Changed QE lobby intro so that the two grunts enter the elevator on the side instead, and it's possible to avoid confrontation with them
-Overhauled cryo area with the AGrunts
-Added extra soldiers to the ambush fight
-Fixed ragdoll magnets in ambush fight - soldiers at the skylight should fall down when killed now

Update: 21. Aug. 2021 um 9:43

Map E
-Fixed Houndeye that was stuck on a kennel
-Added Snark pickup in the Snark launching room
-Fixed vibrating cleansuit corpses

Update: 15. Jul. 2021 um 9:46

Map G
-Changed Bullsquid behavior so that they all charge towards the soldiers at the same time
-Edited Tau Overcharge scene dialogue to be more like the classic version

Update: 29. Mrz. 2021 um 14:30

-Changed Questionable Ethics 1 to be dynamic (thanks to Brian for contributing necessary soundscripts)

Update: 8. Feb. 2021 um 11:06

-Fixed Node Graph Out Of Date errors in QE maps F and G

Update: 29. Nov. 2020 um 22:37

-Updated for 1.5 Definitive Edition

Update: 2. Mai 2020 um 8:34

Update: 20. Apr. 2020 um 23:57