Space Engineers

Space Engineers

Rich HUD Master
Ergebnisse 31–40 von 76
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Update: 7. Okt. 2021 um 4:51

Revert back to 1.2.0.1 until I can figure out why RHM is rejecting bind input for some people.

Update: 5. Okt. 2021 um 14:46

Version 1.2.0.2: Fix Bug Allowing the Bind Manager to Trigger Binds Erroneously

• The Bind Manager no longer triggers key binds in a group if more controls are pressed than those contained in pressed binds. If the total number of controls pressed is greater than the total number of keys in unique, pressed binds within a group, no bind presses will be registered.

• Controls returned by IBind.GetCombo() now return controls sorted by index in ascending order

Update: 5. Okt. 2021 um 14:34

Update: 17. Sep. 2021 um 15:57

Version 1.2.0.1: Fix Control Blacklist Crash

• Fixed potential null reference exception that could occur when attempting to set a control blacklist without a valid session or player object.
• Fixed bind exception that could prevent the main bind client from being cleared on unload, leading to a uniqueness exception.

Update: 17. Sep. 2021 um 15:45

Update: 13. Sep. 2021 um 17:03

Version 1.2.0.0: UI Clipping, Better Cursor and Input Management

See the patch notes on GitHub for details.[github.com]

Update: 13. Sep. 2021 um 16:45

Update: 13. Sep. 2021 um 16:34

Update: 15. Jul. 2021 um 21:56

Wrong branch

Update: 15. Jul. 2021 um 21:55