Killing Floor 2

Killing Floor 2

KF-Rig_zfix
正在显示第 1 - 7 项,共 7 项条目
更新于:2021 年 1 月 9 日 上午 10:42

Added Objective mode.
Combined more meshes.
Added more PCV volumes.
Added some minor detailing.
Tweaked lighting.

更新于:2020 年 8 月 14 日 下午 4:33

Fixed Wind Turbine height.

更新于:2020 年 4 月 5 日 上午 10:06

Increased difficulty.

更新于:2019 年 11 月 13 日 下午 7:47

Changed collectible kismet.

更新于:2019 年 10 月 1 日 下午 11:21

Fixed some minor lighting issues with a couple of props.
Merged another mesh.
Added reward for destroying all collectibles.

更新于:2019 年 9 月 27 日 上午 6:08

Fixed rendering issue.
Merged more meshes.
Added reverb volumes.
Added collectibles.

更新于:2019 年 9 月 25 日 下午 8:05

Initial upload.

Replaced most structure meshes as none were aligned properly in original map, many were wrong size/type.
Merged many meshes.
Removed two sections from original map as they were too poorly constructed to salvage.
Fixed lighting.
Added culling for optimization.
Added 4 SYG objectives.
Much more..
Much more to do likely.