Killing Floor 2

Killing Floor 2

KF-Rig_zfix
Se afișează 1-7 din 7 intrări
Actualizare: 9 ian. 2021 @ 10:42

Added Objective mode.
Combined more meshes.
Added more PCV volumes.
Added some minor detailing.
Tweaked lighting.

Actualizare: 14 aug. 2020 @ 16:33

Fixed Wind Turbine height.

Actualizare: 5 apr. 2020 @ 10:06

Increased difficulty.

Actualizare: 13 nov. 2019 @ 19:47

Changed collectible kismet.

Actualizare: 1 oct. 2019 @ 23:21

Fixed some minor lighting issues with a couple of props.
Merged another mesh.
Added reward for destroying all collectibles.

Actualizare: 27 sept. 2019 @ 6:08

Fixed rendering issue.
Merged more meshes.
Added reverb volumes.
Added collectibles.

Actualizare: 25 sept. 2019 @ 20:05

Initial upload.

Replaced most structure meshes as none were aligned properly in original map, many were wrong size/type.
Merged many meshes.
Removed two sections from original map as they were too poorly constructed to salvage.
Fixed lighting.
Added culling for optimization.
Added 4 SYG objectives.
Much more..
Much more to do likely.