Killing Floor 2

Killing Floor 2

KF-Rig_zfix
Mostrando 1-7 de 7 aportaciones
Actualización: 9 ENE 2021 a las 10:42

Added Objective mode.
Combined more meshes.
Added more PCV volumes.
Added some minor detailing.
Tweaked lighting.

Actualización: 14 AGO 2020 a las 16:33

Fixed Wind Turbine height.

Actualización: 5 ABR 2020 a las 10:06

Increased difficulty.

Actualización: 13 NOV 2019 a las 19:47

Changed collectible kismet.

Actualización: 1 OCT 2019 a las 23:21

Fixed some minor lighting issues with a couple of props.
Merged another mesh.
Added reward for destroying all collectibles.

Actualización: 27 SEP 2019 a las 6:08

Fixed rendering issue.
Merged more meshes.
Added reverb volumes.
Added collectibles.

Actualización: 25 SEP 2019 a las 20:05

Initial upload.

Replaced most structure meshes as none were aligned properly in original map, many were wrong size/type.
Merged many meshes.
Removed two sections from original map as they were too poorly constructed to salvage.
Fixed lighting.
Added culling for optimization.
Added 4 SYG objectives.
Much more..
Much more to do likely.