Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extended Techtree [GS]
Hiển thị 11-20 trong 27 mục
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Cập nhật: 15 Thg07, 2019 @ 11:02pm

Updated right version

Cập nhật: 15 Thg07, 2019 @ 12:30pm

Warfare Expanded
Restructured so that heavy cav and tank units, before melee/infantry most of the time
Switch ballteship to combined arms and attack helicopter to microprocessor
Restrucutred Fire Support Units from Modern to Information Age

Cập nhật: 14 Thg07, 2019 @ 4:30am

Added Battleship to nuclear fission
Reworked the anti-cav line in information age

Cập nhật: 6 Thg07, 2019 @ 8:17am

Added support for Burma Civic
Added Zoo and Aquarium to Scientific Theory
Added Cavalary to Military Science

Cập nhật: 5 Thg07, 2019 @ 12:13pm

Cập nhật: 5 Thg07, 2019 @ 11:56am

Added real Compatibility for WarfareExpanded Complete
Adjusted costs of some techs according to the lated patch
Changed location of siege tower according to latest patch

Cập nhật: 13 Thg06, 2019 @ 11:39am

More Cleanup and deleted some features which should not be in this version of the mod.

Cập nhật: 13 Thg06, 2019 @ 11:18am

Added support for Real Building Upgrades.
Cleaned up the mod structure a little.
Changed some nodes and node-connections so the tree looks cleaner and have a better seperation of military and civil techs.

Cập nhật: 28 Thg05, 2019 @ 4:54am

Deleted obsolete code in In SetUiTreeRow.sql thx to Foenix

Cập nhật: 28 Thg05, 2019 @ 4:50am

Deleted obsolete code in In TechChangeCostsAndEra.sql thx to Foenix