Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extended Techtree [GS]
Εμφάνιση 11-20 από 27 καταχωρίσεις
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Ενημέρωση: 15 Ιουλ 2019 στις 23:02

Updated right version

Ενημέρωση: 15 Ιουλ 2019 στις 12:30

Warfare Expanded
Restructured so that heavy cav and tank units, before melee/infantry most of the time
Switch ballteship to combined arms and attack helicopter to microprocessor
Restrucutred Fire Support Units from Modern to Information Age

Ενημέρωση: 14 Ιουλ 2019 στις 4:30

Added Battleship to nuclear fission
Reworked the anti-cav line in information age

Ενημέρωση: 6 Ιουλ 2019 στις 8:17

Added support for Burma Civic
Added Zoo and Aquarium to Scientific Theory
Added Cavalary to Military Science

Ενημέρωση: 5 Ιουλ 2019 στις 12:13

Ενημέρωση: 5 Ιουλ 2019 στις 11:56

Added real Compatibility for WarfareExpanded Complete
Adjusted costs of some techs according to the lated patch
Changed location of siege tower according to latest patch

Ενημέρωση: 13 Ιουν 2019 στις 11:39

More Cleanup and deleted some features which should not be in this version of the mod.

Ενημέρωση: 13 Ιουν 2019 στις 11:18

Added support for Real Building Upgrades.
Cleaned up the mod structure a little.
Changed some nodes and node-connections so the tree looks cleaner and have a better seperation of military and civil techs.

Ενημέρωση: 28 Μαϊ 2019 στις 4:54

Deleted obsolete code in In SetUiTreeRow.sql thx to Foenix

Ενημέρωση: 28 Μαϊ 2019 στις 4:50

Deleted obsolete code in In TechChangeCostsAndEra.sql thx to Foenix