Sid Meier's Civilization VI

Sid Meier's Civilization VI

Extended Techtree [GS]
27件中 11-20 を表示
< 1  2  3 >
更新:2019年7月15日 @ 23時02分

Updated right version

更新:2019年7月15日 @ 12時30分

Warfare Expanded
Restructured so that heavy cav and tank units, before melee/infantry most of the time
Switch ballteship to combined arms and attack helicopter to microprocessor
Restrucutred Fire Support Units from Modern to Information Age

更新:2019年7月14日 @ 4時30分

Added Battleship to nuclear fission
Reworked the anti-cav line in information age

更新:2019年7月6日 @ 8時17分

Added support for Burma Civic
Added Zoo and Aquarium to Scientific Theory
Added Cavalary to Military Science

更新:2019年7月5日 @ 12時13分

更新:2019年7月5日 @ 11時56分

Added real Compatibility for WarfareExpanded Complete
Adjusted costs of some techs according to the lated patch
Changed location of siege tower according to latest patch

更新:2019年6月13日 @ 11時39分

More Cleanup and deleted some features which should not be in this version of the mod.

更新:2019年6月13日 @ 11時18分

Added support for Real Building Upgrades.
Cleaned up the mod structure a little.
Changed some nodes and node-connections so the tree looks cleaner and have a better seperation of military and civil techs.

更新:2019年5月28日 @ 4時54分

Deleted obsolete code in In SetUiTreeRow.sql thx to Foenix

更新:2019年5月28日 @ 4時50分

Deleted obsolete code in In TechChangeCostsAndEra.sql thx to Foenix