Garry's Mod

Garry's Mod

Fixed Super Gravity Gun SWEP
76개 중 61~70개 표시 중
< 1 ... 5  6  7  8 >
업데이트: 2019년 8월 14일 @ 오후 8시 30분

* Fixed a bug with worldmodel effects caused by accidentally using the viewmodel's attachments in thirdperson, due to confusion with the code by the original creator.
* Muzzle effect no longer handled in serverside.

업데이트: 2019년 8월 14일 @ 오전 7시 46분

* Merged glow and muzzle entities to the main core effect entity. Originally they were all seperate entities.
* Viewmodel will now change by itself when cl_scgg_viewmodel is modified.

업데이트: 2019년 8월 9일 @ 오전 1시 37분

* Made dissolving effects use a single but consistent env_entity_dissolver rather than spawning one for every single item that needed dissolving.

업데이트: 2019년 8월 7일 @ 오전 12시 50분

* Fixed a bug where armor values would recede into negatives when the armor drained.
* Updated scgg_cone detection, it should no longer grab objects through walls. However, it is still far from finished.

업데이트: 2019년 8월 2일 @ 오전 4시 49분

* Added two experimental client console variables: cl_scgg_viewmodel and cl_scgg_physgun_color.

업데이트: 2019년 4월 21일 @ 오전 2시 55분

* Fixed scgg_enabled being unable to be set to 1 unless scgg_allow_enablecvar_modify is inactive.

업데이트: 2019년 4월 14일 @ 오후 8시 17분

* Fixed a bug that prevented punting.

업데이트: 2019년 4월 8일 @ 오전 3시 00분

* Temp fix of certain frozen props on HL2 maps not being able to be picked up by the SWEP. (This will also affect props frozen by physgun)
* Edited SWEP to not be weaker than normal gravity gun in certain situations. (mostly)

업데이트: 2019년 4월 7일 @ 오전 8시 10분

* Fixed a bug where grabbed entities stay stuck in the air when a player dies holding it with the weapon.

업데이트: 2019년 4월 7일 @ 오전 3시 42분

* Fixed antlion workers on EP2 maps glitching out when using the weapon on them.