RimWorld
Multiplayer Compatibility
61–70 из 268
< 1 ... 5  6  7  8  9 ... 27 >
Обновление: 20 ноя. 2023 г. в 22:27

- Moved VRE-Highmate patch to VE Framework (#371)
- Update to Allow Tool compat (#372)
- Updated ResearchPowl compat (#373)
- Simple Sidearms - stop verb init from interface (#374)
- Patch Common Sense compat with RPG Style Inventory (#375)

Обновление: 31 окт. 2023 г. в 10:16

- Another attempt at patching Performance Optimizer (#369)

Обновление: 26 окт. 2023 г. в 23:03

- Fix some thoughts not applying properly, fixes #302 (#367)

Обновление: 17 окт. 2023 г. в 15:44

- Changed method synced for VFE abilities casting (#366)

Обновление: 6 окт. 2023 г. в 21:27

- Fix Gestalt Engine syncing of MechanitorControlGroup (#365)

Обновление: 3 окт. 2023 г. в 16:54

- Clear Smarter Construction caches (#364)

Обновление: 2 окт. 2023 г. в 15:19

- Reorganize and update Vanilla Psycasts Expanded (#363)

Обновление: 1 окт. 2023 г. в 10:14

- Added compat for Vanilla Psycasts Expanded - Puppeteer (#358)
- General changes to old code, removal of obsolete code (#359)
- Added compat for VPE Skipdoor Pathing (#360)
- Compat for Vanilla Races Expanded - Fungoid (#361)
- Fixed/improved Gestalt Engine patch, made it a separate patch (#362)

Обновление: 3 сен. 2023 г. в 21:17

- Fixed MVCF with Prepatcher active (#356)
- Updated VEF Abbility sync worker (#357)

Обновление: 1 сен. 2023 г. в 14:13

- Fixed MVCF VerbManager sync worker, synced verb switch comp (#354)
- Compat for Vanilla Factions Expanded - Deserters (#355)