RimWorld

RimWorld

Multiplayer Compatibility
Viser 61–70 av 268 bidrag
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Oppdatering: 20. nov. 2023 @ 22.27

- Moved VRE-Highmate patch to VE Framework (#371)
- Update to Allow Tool compat (#372)
- Updated ResearchPowl compat (#373)
- Simple Sidearms - stop verb init from interface (#374)
- Patch Common Sense compat with RPG Style Inventory (#375)

Oppdatering: 31. okt. 2023 @ 10.16

- Another attempt at patching Performance Optimizer (#369)

Oppdatering: 26. okt. 2023 @ 23.03

- Fix some thoughts not applying properly, fixes #302 (#367)

Oppdatering: 17. okt. 2023 @ 15.44

- Changed method synced for VFE abilities casting (#366)

Oppdatering: 6. okt. 2023 @ 21.27

- Fix Gestalt Engine syncing of MechanitorControlGroup (#365)

Oppdatering: 3. okt. 2023 @ 16.54

- Clear Smarter Construction caches (#364)

Oppdatering: 2. okt. 2023 @ 15.19

- Reorganize and update Vanilla Psycasts Expanded (#363)

Oppdatering: 1. okt. 2023 @ 10.14

- Added compat for Vanilla Psycasts Expanded - Puppeteer (#358)
- General changes to old code, removal of obsolete code (#359)
- Added compat for VPE Skipdoor Pathing (#360)
- Compat for Vanilla Races Expanded - Fungoid (#361)
- Fixed/improved Gestalt Engine patch, made it a separate patch (#362)

Oppdatering: 3. sep. 2023 @ 21.17

- Fixed MVCF with Prepatcher active (#356)
- Updated VEF Abbility sync worker (#357)

Oppdatering: 1. sep. 2023 @ 14.13

- Fixed MVCF VerbManager sync worker, synced verb switch comp (#354)
- Compat for Vanilla Factions Expanded - Deserters (#355)