Stellaris
Extra Buildings - Upgrades
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Mis à jour le : 5 oct. 2022 à 15h23

Mis à jour le : 16 mai 2022 à 15h14

Version 1.9a
Fixed some localisation errors

Mis à jour le : 15 mai 2022 à 3h08

Version 1.9
Updated to 3.4

Mis à jour le : 27 févr. 2022 à 6h29

Version 1.8a

Updated to 3.3

Mis à jour le : 26 nov. 2021 à 16h51

Version 1.8
Tweaked balance and changed everything to match 3.2
Removed the Habitat/Ring World unique version of the Mine building.

Changed some building names, this would cause inconsistent naming between languages so I scrapped most of the translations I had been given, anyone interesting in providing translations add me on discord @Thane-Stus#0893 or here on steam.

Mis à jour le : 24 avr. 2021 à 18h43

Version 1.7

Updated to 3.0
Job counts have been tweaked to match the job progression present in 3.0, this means fewer overall jobs
Removed the Habitat unique variant of the Power Plant
Renamed Geothermal Power Plant to Power Plant

Mis à jour le : 17 nov. 2020 à 23h14

Version 1.6b

Updated to 2.8

Mis à jour le : 8 juin 2020 à 0h47

Version 1.6a

Fixed some AI weight stuff (Thanks Pordy)

Mis à jour le : 16 mai 2020 à 22h38

Version 1.6

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Mis à jour le : 26 mars 2020 à 2h16

Version 1.5

Updated to 2.6
2.5/2.4 compatible version here https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2035773258