Stellaris
Extra Buildings - Upgrades
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Обновление: 5 окт. 2022 в 15:23

Обновление: 16 май 2022 в 15:14

Version 1.9a
Fixed some localisation errors

Обновление: 15 май 2022 в 3:08

Version 1.9
Updated to 3.4

Обновление: 27 февр. 2022 в 6:29

Version 1.8a

Updated to 3.3

Обновление: 26 ноем. 2021 в 16:51

Version 1.8
Tweaked balance and changed everything to match 3.2
Removed the Habitat/Ring World unique version of the Mine building.

Changed some building names, this would cause inconsistent naming between languages so I scrapped most of the translations I had been given, anyone interesting in providing translations add me on discord @Thane-Stus#0893 or here on steam.

Обновление: 24 апр. 2021 в 18:43

Version 1.7

Updated to 3.0
Job counts have been tweaked to match the job progression present in 3.0, this means fewer overall jobs
Removed the Habitat unique variant of the Power Plant
Renamed Geothermal Power Plant to Power Plant

Обновление: 17 ноем. 2020 в 23:14

Version 1.6b

Updated to 2.8

Обновление: 8 юни 2020 в 0:47

Version 1.6a

Fixed some AI weight stuff (Thanks Pordy)

Обновление: 16 май 2020 в 22:38

Version 1.6

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Обновление: 26 март 2020 в 2:16

Version 1.5

Updated to 2.6
2.5/2.4 compatible version here https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2035773258