Stellaris

Stellaris

Extra Buildings - Upgrades
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Update: 5 okt 2022 om 15:23

Update: 16 mei 2022 om 15:14

Version 1.9a
Fixed some localisation errors

Update: 15 mei 2022 om 3:08

Version 1.9
Updated to 3.4

Update: 27 feb 2022 om 6:29

Version 1.8a

Updated to 3.3

Update: 26 nov 2021 om 16:51

Version 1.8
Tweaked balance and changed everything to match 3.2
Removed the Habitat/Ring World unique version of the Mine building.

Changed some building names, this would cause inconsistent naming between languages so I scrapped most of the translations I had been given, anyone interesting in providing translations add me on discord @Thane-Stus#0893 or here on steam.

Update: 24 apr 2021 om 18:43

Version 1.7

Updated to 3.0
Job counts have been tweaked to match the job progression present in 3.0, this means fewer overall jobs
Removed the Habitat unique variant of the Power Plant
Renamed Geothermal Power Plant to Power Plant

Update: 17 nov 2020 om 23:14

Version 1.6b

Updated to 2.8

Update: 8 jun 2020 om 0:47

Version 1.6a

Fixed some AI weight stuff (Thanks Pordy)

Update: 16 mei 2020 om 22:38

Version 1.6

Updated to 2.7
Added new unique mineral and energy credit buildings for habitats and ringworlds.
Mineral building is less effective on habitats that are not built on a mineral deposit.

I have switched to using the nexus to archive old versions of my mods so you can get the 2.6 version here[www.nexusmods.com] if you need it.

Update: 26 mrt 2020 om 2:16

Version 1.5

Updated to 2.6
2.5/2.4 compatible version here https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2035773258