Arma 3
Operation TREBUCHET First Contact
Mostrando 51-60 de 91 aportaciones
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Actualización: 8 JUN 2023 a las 17:35

- Hopefully fixed all the grid related issues in terrains

Actualización: 7 JUN 2023 a las 13:32

just bug fixes

Actualización: 18 ABR 2023 a las 14:51

Actualización: 15 MAR 2023 a las 15:39

- fixed elite hand anim bug
- Lod fixes for ghosts
- improved ghost armor against smol arms, kept balance against oryx apfsds
- reduced space banshee armor
- Removed casings on plasma weapons
- Added covie weapon weights
- plasma rifle muzzle flash in 1st person fixed
- helmet texture for CH255 missing fixed
- added concussion rifle icon and muzzle flash
- beam rifle firing animations
- added new spawnable covenant infantry classes
- added more covenant spawnable group choices
- Added fc marines medic classes
- VX19 hiddenselection
- decreased plasma nade light effect to not blind
- Covie Mortar as fire geo now

Actualización: 23 FEB 2023 a las 13:10

- Attempt to fix the annoying banshee fuel rods

Actualización: 7 FEB 2023 a las 13:55

Actualización: 13 ENE 2023 a las 11:19

- Fixed some reported issues

Actualización: 12 ENE 2023 a las 11:00

- Updated all old covenant materials
- Spectre now handles better
- Added pulse carbine
- covenant carbine now has hidden selections
- Plasma grenade improvements
- Added needler
- Added ghosts
- Added glowing craters
- Added jackal sniper helmets

Actualización: 8 DIC 2022 a las 10:44

- Wraiths and shade turrets now should have different colours according to type
- Elite AT and AT shade turrets are dangerous now
- Added sticky plasma grenade and effects
- New spartan shoulders and knees
- Added elite officer armor
- Added turretless spectre
- New jackal textures
- Added jackal names and blood

Actualización: 23 NOV 2022 a las 4:04

- fixed eventhandler inheritance