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报告翻译问题
also with this mod on or any OPTRE mods the whole starting in spectator is broken like when i start in spectator it puts me in my dude with spectator ui and i have to press esc and spectate twice to actualy get to real spectator and when there is no player charecter the camera just floats where it was in the editor and going back to the editor sends the camera all the way out to sea
Nearly all weapons have the same low damage.
No Weapon sway reduction by setting a weapon on it's bipod.
Maybe a good idea but too many issues to have fun.
Reach out if you'd like the files to fix the Mark VI armors and helmets yourself in the meantime, this file also includes class names for Human Skeleton Spartan gear and OPCOS First Contact Elites (this is a seperate mod, and it has been abandoned so some of the armors look weird), so you can play any op as with spartan features, and have extra variety in Elite color/ranks
Discord: dovahwraith117 or dovahwraith117#0568
Sometimes I don't pop up, so message me on Steam if you can't find me. I likely won't check these for a while.
Hello! I noticed that a decent amount of the Mark VI armor that was added (it's so sexy btw), and the Mark VI helmets were not working properly with Powered MJOLNIR..It is a pet peeve of mine when people jump on the comments to say "please add X" or "Fix X plz" when you guys do this for free.. So I combed through and found the issues with all the helmets, and vests not working properly and fixed them. If you're interested message me on Discord and I can send over the file for you. All I ask in return is you make me a set of Hayabusa armor with the sword ;) jk anyway, I hope this helped you guys!
P.S.
Have spent countless hours on this mod, thank you for the awesome work, you guys rock!
Discord: dovahwraith117 or dovahwraith117#0568
Sometimes I don't pop up, so message me on Steam if you can't find me. I likely won't check these for a while.
- A happy new year ahead for the OPTRE teams! Looking forward to more additions/ expansions to the Arma 3 Halo universe.
The plasma rifle, which is a one-handed full auto weapon that can be dual wielded in the game, and, takes multiple shots to kill a basic marine, is, able to 1-shot someone in ODST armour (With ACE mind you, so, that may be the reason, but, still...)
@Salem You are able to drive the scarab yes, You just have to be a player sittin in the seat, Which I don't think you can assess outside of a zeus teleport.
@Legendkiller456 There is always a consideration to add all HALO assets, However at this time there isn't one. Like stated obviously the 1st MEU Aux mod has one, But yea if you don't want to use ace then obviously you can't.
For the MEU mod, I'm getting a thing saying Muzzle compatible items are missing and the game won't load. uninstall that, game launched, got more error popups, saying it couldnt load the UNSC Pistol or something, idk. I know that stuff is likely not your domain, since it's related to other mods. I'm just trying to give what info I have.if I go to the Campaigns section and click on First Contact, it wont even let me ATTEMPT to load it.
As well like the games if you simply destroy one leg, The scarab will lower down so you can jump on.
They never seem to move in formation. Elites spawned via zeus kind of stay in formation and follow way points. Idk, the path finding seems broken
Thank you
The issue that keeps appering in the logs is something about a missing OPTRE_loadorder thing that it says FC needs. Unsure if its just me being dumb but I will a part of the log if it helps any.
14:55:41 Skipped loading of addon 'OPTRE_FC_ACE_Compat' as required addon 'OPTRE_Loadorder' is not present
14:55:41 Warning Message: Addon 'OPTRE_FC_Core' requires addon 'OPTRE_Loadorder'
If you mean operation trebuchet and operation trebuchet first contact. you need optre to use first contact as indicated in required addons. As for what optre and optre first contact are, it is explained in their workshop descriptions, just right above.