Arma 3
Operation TREBUCHET First Contact
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Mis à jour le : 8 juin 2023 à 17h35

- Hopefully fixed all the grid related issues in terrains

Mis à jour le : 7 juin 2023 à 13h32

just bug fixes

Mis à jour le : 18 avr. 2023 à 14h51

Mis à jour le : 15 mars 2023 à 15h39

- fixed elite hand anim bug
- Lod fixes for ghosts
- improved ghost armor against smol arms, kept balance against oryx apfsds
- reduced space banshee armor
- Removed casings on plasma weapons
- Added covie weapon weights
- plasma rifle muzzle flash in 1st person fixed
- helmet texture for CH255 missing fixed
- added concussion rifle icon and muzzle flash
- beam rifle firing animations
- added new spawnable covenant infantry classes
- added more covenant spawnable group choices
- Added fc marines medic classes
- VX19 hiddenselection
- decreased plasma nade light effect to not blind
- Covie Mortar as fire geo now

Mis à jour le : 23 févr. 2023 à 13h10

- Attempt to fix the annoying banshee fuel rods

Mis à jour le : 7 févr. 2023 à 13h55

Mis à jour le : 13 janv. 2023 à 11h19

- Fixed some reported issues

Mis à jour le : 12 janv. 2023 à 11h00

- Updated all old covenant materials
- Spectre now handles better
- Added pulse carbine
- covenant carbine now has hidden selections
- Plasma grenade improvements
- Added needler
- Added ghosts
- Added glowing craters
- Added jackal sniper helmets

Mis à jour le : 8 déc. 2022 à 10h44

- Wraiths and shade turrets now should have different colours according to type
- Elite AT and AT shade turrets are dangerous now
- Added sticky plasma grenade and effects
- New spartan shoulders and knees
- Added elite officer armor
- Added turretless spectre
- New jackal textures
- Added jackal names and blood

Mis à jour le : 23 nov. 2022 à 4h04

- fixed eventhandler inheritance