Arma 3
Operation TREBUCHET First Contact
Wyświetlanie 51-60 z 91 pozycji
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Aktualizacja: 8 czerwca 2023 o godz. 17:35

- Hopefully fixed all the grid related issues in terrains

Aktualizacja: 7 czerwca 2023 o godz. 13:32

just bug fixes

Aktualizacja: 18 kwietnia 2023 o godz. 14:51

Aktualizacja: 15 marca 2023 o godz. 15:39

- fixed elite hand anim bug
- Lod fixes for ghosts
- improved ghost armor against smol arms, kept balance against oryx apfsds
- reduced space banshee armor
- Removed casings on plasma weapons
- Added covie weapon weights
- plasma rifle muzzle flash in 1st person fixed
- helmet texture for CH255 missing fixed
- added concussion rifle icon and muzzle flash
- beam rifle firing animations
- added new spawnable covenant infantry classes
- added more covenant spawnable group choices
- Added fc marines medic classes
- VX19 hiddenselection
- decreased plasma nade light effect to not blind
- Covie Mortar as fire geo now

Aktualizacja: 23 lutego 2023 o godz. 13:10

- Attempt to fix the annoying banshee fuel rods

Aktualizacja: 7 lutego 2023 o godz. 13:55

Aktualizacja: 13 stycznia 2023 o godz. 11:19

- Fixed some reported issues

Aktualizacja: 12 stycznia 2023 o godz. 11:00

- Updated all old covenant materials
- Spectre now handles better
- Added pulse carbine
- covenant carbine now has hidden selections
- Plasma grenade improvements
- Added needler
- Added ghosts
- Added glowing craters
- Added jackal sniper helmets

Aktualizacja: 8 grudnia 2022 o godz. 10:44

- Wraiths and shade turrets now should have different colours according to type
- Elite AT and AT shade turrets are dangerous now
- Added sticky plasma grenade and effects
- New spartan shoulders and knees
- Added elite officer armor
- Added turretless spectre
- New jackal textures
- Added jackal names and blood

Aktualizacja: 23 listopada 2022 o godz. 4:04

- fixed eventhandler inheritance