Garry's Mod
GryMod HUD - Crysis HUD and nanosuit in Gmod
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Actualización: 26 AGO 2014 a las 5:36 p. m.

Fix it felix

Actualización: 28 ABR 2014 a las 7:03 p. m.

Actualización: 28 ABR 2014 a las 6:53 p. m.

------- Update 16 March 2014 ----------
+Improved Option menu
+improved interface
+Better Energy and Health Bar
+Added numbers
+Added a decend font
+Added First Scaleform tests , (looks better on dark map....)



------- Update 29 April 2014 ----------

=FastDL Fixes
+20% performance boost on client
+17% performance boost on server
+Fixes

------- Update 4 February 2014 ----------
Fixed some z
Cleaned Code
Added a way to disable HUD parts (see the video)
Added Eyefinity support (Only For 16:3 resolutions)
And a new logo
In next update, i'll add more options and add HUD useless things !

------- Update 29 December 2013 ----------
-Wow Such bugs so Much Fixes
-Fixed WorldModel cloaking
+Added First Radar feature , its the bar near the compass, it will increase and become red if there is more NPC near you (I'll make it work with player after)
+Improved the compass

/!\ The news feature are made for High Resolution and *16:9* monitors BUT it's working on others resolutions/monitors format.
/!\ For the moment there is no support for Eyefinity but i'll work on it asap !

And Happy new Year !

Actualización: 30 DIC 2013 a las 9:23 p. m.

Wow such bugs + dev version

Actualización: 28 DIC 2013 a las 7:11 p. m.

Fixed a lot of shitz

Actualización: 26 AGO 2013 a las 9:56 a. m.

Fixed something

Actualización: 22 AGO 2013 a las 12:06 p. m.

None Provided

Actualización: 2 JUL 2013 a las 4:49 p. m.

Rekt

Actualización: 21 JUN 2013 a las 3:30 a. m.

Actualización: 20 JUN 2013 a las 12:51 p. m.