Garry's Mod

Garry's Mod

GryMod HUD - Crysis HUD and nanosuit in Gmod
31-40 van 44 items weergegeven
< 1  2  3  4  5 >
Update: 26 aug 2014 om 17:36

Fix it felix

Update: 28 apr 2014 om 19:03

Update: 28 apr 2014 om 18:53

------- Update 16 March 2014 ----------
+Improved Option menu
+improved interface
+Better Energy and Health Bar
+Added numbers
+Added a decend font
+Added First Scaleform tests , (looks better on dark map....)



------- Update 29 April 2014 ----------

=FastDL Fixes
+20% performance boost on client
+17% performance boost on server
+Fixes

------- Update 4 February 2014 ----------
Fixed some z
Cleaned Code
Added a way to disable HUD parts (see the video)
Added Eyefinity support (Only For 16:3 resolutions)
And a new logo
In next update, i'll add more options and add HUD useless things !

------- Update 29 December 2013 ----------
-Wow Such bugs so Much Fixes
-Fixed WorldModel cloaking
+Added First Radar feature , its the bar near the compass, it will increase and become red if there is more NPC near you (I'll make it work with player after)
+Improved the compass

/!\ The news feature are made for High Resolution and *16:9* monitors BUT it's working on others resolutions/monitors format.
/!\ For the moment there is no support for Eyefinity but i'll work on it asap !

And Happy new Year !

Update: 30 dec 2013 om 21:23

Wow such bugs + dev version

Update: 28 dec 2013 om 19:11

Fixed a lot of shitz

Update: 26 aug 2013 om 9:56

Fixed something

Update: 22 aug 2013 om 12:06

None Provided

Update: 2 jul 2013 om 16:49

Rekt

Update: 21 jun 2013 om 3:30

Update: 20 jun 2013 om 12:51