Garry's Mod

Garry's Mod

GryMod HUD - Crysis HUD and nanosuit in Gmod
31–40/44 bejegyzés mutatása
< 1  2  3  4  5 >
Frissítés: 2014. aug. 26. @ 17:36

Fix it felix

Frissítés: 2014. ápr. 28. @ 19:03

Frissítés: 2014. ápr. 28. @ 18:53

------- Update 16 March 2014 ----------
+Improved Option menu
+improved interface
+Better Energy and Health Bar
+Added numbers
+Added a decend font
+Added First Scaleform tests , (looks better on dark map....)



------- Update 29 April 2014 ----------

=FastDL Fixes
+20% performance boost on client
+17% performance boost on server
+Fixes

------- Update 4 February 2014 ----------
Fixed some z
Cleaned Code
Added a way to disable HUD parts (see the video)
Added Eyefinity support (Only For 16:3 resolutions)
And a new logo
In next update, i'll add more options and add HUD useless things !

------- Update 29 December 2013 ----------
-Wow Such bugs so Much Fixes
-Fixed WorldModel cloaking
+Added First Radar feature , its the bar near the compass, it will increase and become red if there is more NPC near you (I'll make it work with player after)
+Improved the compass

/!\ The news feature are made for High Resolution and *16:9* monitors BUT it's working on others resolutions/monitors format.
/!\ For the moment there is no support for Eyefinity but i'll work on it asap !

And Happy new Year !

Frissítés: 2013. dec. 30. @ 21:23

Wow such bugs + dev version

Frissítés: 2013. dec. 28. @ 19:11

Fixed a lot of shitz

Frissítés: 2013. aug. 26. @ 9:56

Fixed something

Frissítés: 2013. aug. 22. @ 12:06

None Provided

Frissítés: 2013. júl. 2. @ 16:49

Rekt

Frissítés: 2013. jún. 21. @ 3:30

Frissítés: 2013. jún. 20. @ 12:51