Space Engineers
Modular Encounters Systems
กำลังแสดง 261-270 จาก 312 รายการ
< 1 ... 25  26  27  28  29 ... 32 >
อัปเดต: 22 ส.ค. 2019 @ 10: 35am

- Added Several New Features to Utilize Economy Features in update 1.192
- SpawnGroups can now Initialize Store Blocks, Spawn based on player Reputation or Credits, and More!
- Changed system that reads if a Faction is NPC Only to address some issues with the IsEveryoneNPC check IMyFaction uses
- Documented Admin and Modders Guide with all changes.

อัปเดต: 31 ก.ค. 2019 @ 12: 44pm

- Modified Despawn System in attempt to address server crash when despawning grid containing subgrids.

อัปเดต: 23 ก.ค. 2019 @ 10: 43am

Tweaked Drone Behaviors File Settings

อัปเดต: 19 ก.ค. 2019 @ 6: 44pm

- Reworked Boss Encounter System to fix GPS issues (untested in multiplayer)
- Added ImperialMod to NPC Weapon Randomizer Blacklist by Default (temporary until root of elusive crash can be narrowed down).
- Added General Config options to allow Blacklist or Whitelist of target weapons to be replaced on NPC grids (eg: don't replace interior turrets, only replace gatling turrets, etc etc).
- Added Random Number Roll option for spawngroup tags.

New spawngroup features will be documented on the GitHub page this weekend if all goes well. Life be demanding lately...

อัปเดต: 5 ก.ค. 2019 @ 4: 12pm

- ReplenishSystems Spawngroup Tag now fills Tanks (at ObjectBuilder level)
- Added Tags for SpawnGroups to allow ignoring of global weapon randomizer blacklist/whitelist

อัปเดต: 18 มิ.ย. 2019 @ 10: 52am

- Added 'Reset All Settings' Chat Command To Guide
- Added New Spawner Mode (Wave Spawner) For Space Cargo Ships.
- Added Mod Weight Support for SpawnGroup selection (mods with more SpawnGroups will get a little more priority, but won't completely drown out mods with fewer SpawnGroups ).

อัปเดต: 15 พ.ค. 2019 @ 7: 24am

- Added Log Note Indicating Mod Version

อัปเดต: 15 พ.ค. 2019 @ 7: 20am

Derp

อัปเดต: 15 พ.ค. 2019 @ 6: 50am

- Added Crash-fix for previous update

อัปเดต: 14 พ.ค. 2019 @ 7: 18pm

- Changed SpawnGroup Selection System - Mods With Fewer SpawnGroups Should Now Be Able To Spawn Their Encounters More Frequently.
- Added Chat Command To Reset All Spawner Settings To Default