Space Engineers
Modular Encounters Systems
กำลังแสดง 271-280 จาก 312 รายการ
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อัปเดต: 8 พ.ค. 2019 @ 12: 52pm

- Fixed issue with Planetary Cargo Ships running out of Hydrogen too quickly.
- Removed old/broken NPC Hydrogen Tank refill method.

อัปเดต: 7 พ.ค. 2019 @ 7: 12pm

- Fixed issue with NPC Ownership Detection with Subgrids

อัปเดต: 1 พ.ค. 2019 @ 1: 39pm

- Added additional logging to track isolated crash conditions with Torch and scanning Drop Container Prefabs
- Added additional logging to NPC removal methods
- Fortified logic regarding identification and removal of NPCs that have no ownership.

อัปเดต: 27 เม.ย. 2019 @ 4: 11am

- Added additional logging in Setup to help narrow down crash that may be result of mod conflict or Torch

อัปเดต: 26 เม.ย. 2019 @ 7: 48am

- Fixed issue with NPC Weapon Replacer Blacklist/Whitelist

อัปเดต: 26 เม.ย. 2019 @ 6: 08am

- Adjusted block reducer settings default

อัปเดต: 26 เม.ย. 2019 @ 5: 21am

- Reworked prefab manipulator to be cleaner.
- Reworked SpawnGroup conditions to be cleaner.
- Added script to ignore grid names matching Drop Containers (Unknown Signals).
- Added mod message system to allow external spawn requests.
- Fixed threat score tags not working.
- Added script to ignore projected grids in clean-up (ignores grids without physics)

- Added New SpawnGroup features
- Replace Remote Control
- Disable/Enable Blocks By Name
- Disable Some Block Types
- Erase Ingame Scripts
- Change Turret Settings
- Clear Authorship
- Mod Block Exists
- Required Player Online
- PCU Check at area.

อัปเดต: 2 เม.ย. 2019 @ 6: 19pm

- Added integrated support for Suppress Vanilla Cargo Ships and Suppress Vanilla Exploration Encounters mods.
- Spawner now disables Cargo Ships and Random Encounters world options.
- Added potential fix for Weapon Randomizer turrets not targeting properly.

อัปเดต: 29 มี.ค. 2019 @ 5: 42pm

GPS Tweak for DS

อัปเดต: 29 มี.ค. 2019 @ 5: 32pm

- Added GPS Fix To Test